idw:xvii
september 2003

i can't be the only person out there that finds something deep and fundimentally wrong with this hi-c commercial. i just can't. i mean, it has a giant. anthropomorphic. tongue. and it crowd-surfs. i don't know about you, but i've got a feeling like that'd taste nasty. [09.08.03@07:20]

i got an e-mail a few minutes ago. i like e-mail. this was special e-mail, too! it had a proposition! i love propositions!

"I was reviewing various SW Knights of the Old Republic gaming community sites and I came across yours. I thought you might be a good person for us to get in touch with.

[...]

We are excited to get the word out about the re-release of Dead to Rights to as many people as possible.

[...]

If you already have the game, we're asking that you post your review of it, along with the announcement of its new low price, and we'll send you a copy of any NAMCO game of your choice."

i wish the first company that asked me to sell out was a company that had something to give me that i wanted. oh well. back to waiting for that day to come. [09.18.03@22:40]

dear incompitent mouthbreather who served me at burger king thismorning,

egg. and. cheese. egg and cheese. nowhere did i fucking mention "giant patty of beef-like product". did you hear me say "giant patty of beef-like product"? no. because i didn't. you stupid shit.

also: if you punch up my order to say "EGG AND CHEESE" then you damn well better fucking put egg and cheese in my fucking crossanwich or i will go motherfucking ballistic when i realize it. which is now.

thank you for ruining my fucking day, you horrible bitch. i hope you die. soon. [09.24.03@07:10]

i keep coming back to this thought. i don't know why i can't get it out of my brane. "hey, wouldn't it be fun to completely remake your content management system from scratch?" the really frightening part is that now with the filebase behind me, instead of just seeing a nebulous concept with no kind of concrete plan, i'm starting to imagine how the database would be set up. how i'd have the tables and fields named, the required datatypes, how the frontend would work, how i'd be able to automatically sort it into months and years, how i'd have to change the backend to be a single-post deal. in the time i've sat here writing these few lines, i've already started dreaming up the kind of loops i'd need to make the archive page completely automated.

the only thing that'd suck would be the lack of a hard-copy version, everything would be magic globs out in the mysql database.

oh hell. i just thought of how i could make an export button that'd spit out current-style text files. this is going to drive me insane. i think i have to do it now. it will be my project for october. with sixteen in november/december.

bah. i hate having to constantly think. thats how this happened. i can't just turn off, and stop thinking. all the time, i'm going "hey, hey, is there anything else i can be working on? hey. hey. what're you doing? how about work? yeah! go work on something! go tinker with some code no one will ever see for awhile. c'mon, it'll be fun. sleep? naw, don't sleep. you're still conscious enough to be talking to yourself, surely you weren't going to REALLY sleep. you were going to lay there and try REALLY HARD to not think for a bit, in the hopes of it leading to sleep. but you knew that wasn't going to happen, so why not put this time to use!!!!!" and so i start thinking, and tinkering, and all of a sudden i'm working out how to completely overhaul stuff that works absolutely fine right now, purely for the reason that i needed something to keep my fingers moving.

its funny, because years ago i called this creativity, and worried about it ever going away. [09.24.03@07:10]